Math v0.0.1
f32x4 Member List

This is the complete list of members for f32x4, including all inherited members.

back (defined in f32x4)f32x4inlinestatic
bottom (defined in f32x4)f32x4inlinestatic
epsilon (defined in f32x4)f32x4inlinestatic
f32x4(const f32x4 &v)=default (defined in f32x4)f32x4
f32x4() noexceptf32x4inline
f32x4(float xyzw) noexceptf32x4inlineexplicit
f32x4(float x, float y, float z, float w) noexceptf32x4inline
f32x4(float x, float y, float z) noexceptf32x4inline
f32x4(f32x4 xyz, float w) noexceptf32x4inline
f32x4(u32x4 v)f32x4inlineexplicit
f32x4(i32x4 v)f32x4inlineexplicit
f32x4(float4 v) noexceptf32x4inlineexplicit
f32x4(float3 v) noexceptf32x4inlineexplicit
f32x4(float2 v) noexceptf32x4inlineexplicit
f32x4(const float *v) noexceptf32x4inlineexplicit
fixW() noexceptf32x4inline
front (defined in f32x4)f32x4inlinestatic
getW() const noexceptf32x4inline
getX() const noexceptf32x4inline
getY() const noexceptf32x4inline
getZ() const noexceptf32x4inline
inf (defined in f32x4)f32x4inlinestatic
left (defined in f32x4)f32x4inlinestatic
loadAligned(const float *v) noexceptf32x4inline
max (defined in f32x4)f32x4inlinestatic
min (defined in f32x4)f32x4inlinestatic
minusInf (defined in f32x4)f32x4inlinestatic
minusMax (defined in f32x4)f32x4inlinestatic
minusMin (defined in f32x4)f32x4inlinestatic
minusOne (defined in f32x4)f32x4inlinestatic
nan (defined in f32x4)f32x4inlinestatic
one (defined in f32x4)f32x4inlinestatic
operator float() const noexceptf32x4inlineexplicit
operator float2() const noexceptf32x4inlineexplicit
operator float3() const noexceptf32x4inlineexplicit
operator float4() const noexceptf32x4inlineexplicit
operator i32x4() const noexceptf32x4inlineexplicit
operator u32x4() const noexceptf32x4inlineexplicit
operator!=(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator!=(float n) const noexcept (defined in f32x4)f32x4inline
operator*(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator*(float n) const noexcept (defined in f32x4)f32x4inline
operator*=(f32x4 v) noexcept (defined in f32x4)f32x4inline
operator*=(float n) noexcept (defined in f32x4)f32x4inline
operator+(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator+(float n) const noexcept (defined in f32x4)f32x4inline
operator+=(f32x4 v) noexcept (defined in f32x4)f32x4inline
operator+=(float n) noexcept (defined in f32x4)f32x4inline
operator-(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator-() const noexcept (defined in f32x4)f32x4inline
operator-(float n) const noexcept (defined in f32x4)f32x4inline
operator-=(f32x4 v) noexcept (defined in f32x4)f32x4inline
operator-=(float n) noexcept (defined in f32x4)f32x4inline
operator/(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator/(float n) const noexcept (defined in f32x4)f32x4inline
operator/=(f32x4 v) noexcept (defined in f32x4)f32x4inline
operator/=(float n) noexcept (defined in f32x4)f32x4inline
operator<(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator<(float n) const noexcept (defined in f32x4)f32x4inline
operator<=(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator<=(float n) const noexcept (defined in f32x4)f32x4inline
operator=(const f32x4 &v)=default (defined in f32x4)f32x4
operator=(float n) noexcept (defined in f32x4)f32x4inline
operator==(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator==(float n) const noexcept (defined in f32x4)f32x4inline
operator>(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator>(float n) const noexcept (defined in f32x4)f32x4inline
operator>=(f32x4 v) const noexcept (defined in f32x4)f32x4inline
operator>=(float n) const noexcept (defined in f32x4)f32x4inline
operator[](psize i) noexceptf32x4inline
operator[](psize i) const noexceptf32x4inline
right (defined in f32x4)f32x4inlinestatic
setW(float value) noexceptf32x4inline
setX(float value) noexceptf32x4inline
setY(float value) noexceptf32x4inline
setZ(float value) noexceptf32x4inline
splatW() const noexcept (defined in f32x4)f32x4inline
splatX() const noexcept (defined in f32x4)f32x4inline
splatY() const noexcept (defined in f32x4)f32x4inline
splatZ() const noexcept (defined in f32x4)f32x4inline
store(float *v) noexceptf32x4inline
storeAligned(float *v) noexceptf32x4inline
swizzle() const noexceptf32x4inline
top (defined in f32x4)f32x4inlinestatic
zero (defined in f32x4)f32x4inlinestatic