Common floating point matrix functions. More...
#include "math/vector.hpp"Classes | |
| struct | float2x2 |
| Floating point 2x2 matrix structure. More... | |
| struct | float3x3 |
| Floating point 3x3 matrix structure. More... | |
| struct | float4x3 |
| Floating point 4x3 matrix structure. More... | |
| struct | float4x4 |
| Floating point 4x4 matrix structure. More... | |
Common floating point matrix functions.
Coordinate system: X-right, Y-up, Z-forward (Left handed) Matrices order: Column-major. (OpenGL, Vulkan like) floatCxR -where C columns and R rows
Based on this project: https://github.com/g-truc/glm